wxWidgets 에서 sound call
#include "wx/sound.h"
#include "wx/numdlg.h"
bool MyFrame::playAsyncOnStack()
{
wxString sndFile=wxString("9000g.wav");
wxBusyCursor busy;
wxSound snd(sndFile);
if (snd.IsOk()) snd.Play(wxSOUND_ASYNC);
return snd.IsOk();
}
#include "wx/sound.h"
#include "wx/numdlg.h"
bool MyFrame::playAsyncOnStack()
{
wxString sndFile=wxString("9000g.wav");
wxBusyCursor busy;
wxSound snd(sndFile);
if (snd.IsOk()) snd.Play(wxSOUND_ASYNC);
return snd.IsOk();
}